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Horrible Burning is a useful early-level attack spell that deals 10 points of damage at base per turn, as long as the creature is still on fire. Flesh creatures are dealt between +5 and +15 extra points of damage per turn, and will burn indefinitely unless doused with water, which makes Horrible Burning a good choice for dealing with flesh. (Unless it is Holy Water and the creature is cursed, in which case the damage is multiplied by 2 for three rounds.)


Diamond and charcoal creatures are immune to and healed by Horrible Burning, respectively.

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